The VZ ROM disassembly is shaping up nicely. It seams you have to add an entry point for every command from the jump table since most aren't called any other way. I was actually expecting that, there's no way for the disassembler to reach that code via the main loop.
The one little problem is that the disassembler doesn't accept input from a text file, so they all have to be on the command line, and the token table can hold 100+ pointers for commands.
I'm running from a batch file now.
Now I just have to finish that list and start slogging through all the math library calls.
The one little problem is that the disassembler doesn't accept input from a text file, so they all have to be on the command line, and the token table can hold 100+ pointers for commands.
I'm running from a batch file now.
Now I just have to finish that list and start slogging through all the math library calls.
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